While this path does end on a coy wink to the player, it actually works as its own cohesive narrative, and this choice is what makes Far Cry 4 different than most traditional Ubisoft games – this remarkable willingness to respect your decisions, even if the campaign itself plays out more or less the same no matter what. Your mother and Pagan’s history together is detailed, and you learn revelations that would have taken tens of hours otherwise. However, if you don’t go running off, the game responds to your choice with a briefer, but still satisfying conclusion to the narrative. If you go out and investigate, the rebels known as the Golden Path rescue you from Pagan’s grip and you start the game’s tutorial. He tells you to wait, and that he’ll be right back. After witnessing Pagan’s mixture of suave demeanor and brutal rage, you are left alone in his palace. Within ten minutes of entering the country, you meet Pagan himself, who you learn over time has more to do with your past than you first expected.Īnd then, a choice. You are warned that the tyrannical regime of dictator Pagan Min has turned the country into a volatile warzone, but you go anyway. Another way it broke the cycle? By adding choice.Īs Far Cry 4 begins, you play a son trying to return his mother’s ashes to a place you only know as Lakshmana. However, despite the fact that there’s always some new ambitious gameplay idea or storytelling hook, none of these have ever fully come together. Whether it’s a broken climax and questionable balancing, technological limitations, blatant racism and a broken climax, or a simple lack of much to say, every entry had fumbled.įar Cry 4 broke this trend by not only being in the same universe as Far Cry 3, but by reusing a majority of the same gameplay ideas. It’s gone from a semi-linear B-movie action flick to tribal tale of survival, to neon-drenched 80’s cyberpunk and beyond, and none of it directly building off of the game that came before.
#FAR CRY 4 KNIVES SERIES#
Far Cry is a diverse series that has varied wildly across its sequels. Far Cry 4 broke this trend by not only being in the same universe as Far Cry 3, but by reusing a majority of the same gameplay ideas.